Crash Report
The game crashed while otherwise playing normally. Here is the log.
"
foundation/lua/entity/entity_aux.lua:0: attempt to index a nil value
stack traceback:
[1] foundation/lua/entity/entity_aux.lua: in function queue_command_master
[2] foundation/lua/component/base_component.lua: in function queue_command_master
[3] lua/components/turret_component.lua: in function update_slaves
[4] foundation/lua/component/base_component.lua: in function update
[5] foundation/lua/component/component_manager.lua: in function update
[6] lua/states/state_game.lua: in function update
[7] foundation/lua/util/state_machine.lua: in function update
[8] lua/boot/boot.lua: in main chunk
local_variables:
--- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- OS
Windows version 6.2 build 9200
Windows 8
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 11.0)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0)
--- Sound
No sound card detected.
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Sensei Raw Gaming Mouse
Input device: Joystick (20.2): Logitech Extreme 3D Pro USB
Input device: Generic (17.0): Apple Keyboard
Input device: Gamepad (21.2): Controller (Xbox One For Windows)
Input device: Generic (17.0): SteelSeries Sensei [RAW]
Input device: Generic (17.0): SteelSeries Arctis 7
"
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