This list contains the most common issues reported by players or found in QA. It is kept to known, confirmed issues due to be fixed rather than design and balance choices. This is not an exhaustive list of all issues we are aware of.
Most crashes, performance, and connectivity problems are ongoing issues that are always being worked on and are not listed here.
🆕 New
- Some stratagem weapons will not show the correct call-in time on the ship UI or show in-mission, but the actual call-in time is unaffected.
- Player may not be able to hear others in voice chat
- A different mission type may be generated than the mission that was selected
- Helldiver may die after landing on top of Automaton fabricator when Player has high latency.
- Some particle effects are visible through walls on the PS5 Pro.
🔧 Technical
- Players who are using the Microsoft IME languages are unable to type Korean, Japanese and Chinese symbols in chat.
- Using Chinese and Japanese IME will prevent movement and controls in-game.
- Network Desync between players can cause the collision to be inconsistent on enemy corpses
- Network Desync can cause SEAF Artillery shells to not be inserted properly, causing a soft lock
🎮 Gameplay
- Explosives can cause Helldivers hidden behind terrain to ragdoll
- Weapon customization doesn't correctly display stats for sway and reload times
- Some attachments and their stats are not changed in preview until purchasing and equipping.
- Melee kills are not being correctly counted in the end-of-mission stats or career stats
- MLS-4X Commando unguided mode does not work
- Oil/dirt/blood and other visual effects sometimes stain armor and/or helmet, making it jet black
- The 'Operated By' text under the Super Destroyer name is not showing the Player's nickname
- Points of interest do not grey out on the mini-map when found within a colony
- Hellpod Avoidance Areas are inconsistent with the Player's POV
- Red Beacon Stratagems do not follow the beacon when it changes location
- MGX-42 Bullet Storm's muzzle flash may not be aligned with the weapon
- 'Breakthrough' shield hitbox has gaps, allowing the arm to be damaged from the front
- Trees may have a low-quality material on Xbox
If you encounter an issue not listed here, feel free to submit a bug report to the helpdesk with as much information as possible. If the issue is not already known, we will look into it.
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