Release Date: 06/21/2016
Build ID: 1190934
- Improved network connection timeouts.
- Escort Convoys should no longer pass through Obelisk Walls.
- Improved the detection of if the war was lost or won. Players should no longer get the wrong cinematic.
- Improved the collision for artillery shell objectives. This will hopefully stop them from falling through the ground.
- An objective you carry can now no longer be failed while you are carrying it, meaning shortcuts are possible.
- Fix for getting stuck in a dead/alive limbo.
- Fixed an abuse where meleeing whilst disarming an unexploded Ordnance would keep the interact combo and not set it off.
- Fix for rotating your character in the armory with click and drag.
Recently we also made some tweaks to how the Galactic Campaign is calculated and how it reacts to player behaviour, which is meant to create more action filled wars and give you a better sense of progress either way the war is going.
This is something we continue to keep a close eye on to see the results, and may implement more changes as we see them needed.