- Improved network connection timeouts.
- Escort Convoys should no longer pass through Obelisk Walls.
- Improved the detection of if the war was lost or won. Players should no longer get the wrong cinematic.
- Improved the collision for artillery shell objectives. This will hopefully stop them from falling through the ground.
- An objective you carry can now no longer be failed while you are carrying it, meaning shortcuts are possible.
- Fix for getting stuck in a dead/alive limbo.
- Fixed an abuse where meleeing whilst disarming an unexploded Ordnance would keep the interact combo and not set it off.
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